The most important step during The Giver’s configuration is to set the success/fail button as well as its behaviour. Assigning images to button states The Giver works as a conditioned button, having one aspect or another and fulfilling one action or another according to whether the previous conditions have been accomplished.
As a button, its configuration is very similar to that of any button, with a sleep mode and a hover state. However, as for The Giver, take into account that it is a button the aspect of which depends on the result of the previous condition.
That is to say, you can assign one aspect or another to the button according to whether the user has been successful or failed. For that purpose, you can use the Success and Fail parameters of the General submenu. Choose from the drop-down list the image for each condition, and if you wish it so, add a hover state. Setting button action After choosing the button design, the second indispensable step is to set the action it will implement.
As for design, it also depends on success or fail of result. You can choose different actions for both cases. The possible actions available on the Action submenu are as follows:
Link to video: loads a certain video you chose previously among those available on your timeline.
External link: opens an external link in a new window or tab.
Restart: restarts the interactive video playback from the beginning, so that actions can be reattempted. There is an additional option.
Auto action, you can enable in case you dismissed the intermediate button stage and wanted to directly launch the action. This option only keeps clear of the apparition of the button; it still depends on the result accomplished by the user. If you do not find it necessary to make the user pass through this intermediate stage, choose Auto action and the action you already set as Success or Fail will take place immediately.